TEAM BATTLE
Four squads, five dragons each, four minutes on the clock. In Team Battle you cannot hurt your own squad – every orb you eat and every rival you defeat raises your squad's score.

The rules
- Four squads: Crimson, Azure, Gold and Verdant, five dragons each. You are placed in a squad when you join; free places are filled so every squad starts complete.
- No friendly fire. Your Breath passes through squadmates without harming them.
- Shared score. Growing, defeating rivals and collecting loot all add to your squad's score.
- Four minutes. When the clock runs out, the squad with the highest score wins.
- Wipeout. If one squad eliminates every other squad, it wins at once.
- One Rebirth. Your first defeat brings you back; after the second, you are out for the rest of the match and can watch your squad finish it.
Team tactics
The crack and finish
A giant's armor stops the first headshot from a much smaller dragon and cracks it instead. For five seconds after a crack, any headshot finishes it. In Team Battle, one squadmate cracks and another finishes – the strongest play in the mode.
The wall
Your squad's bodies cannot be cut by your own Breath, but they still block rivals. Two long squadmates flying side by side create a corridor that rivals cannot cross.
Protect your biggest dragon
Your biggest dragon carries a large part of the squad's score. Keep rivals busy away from it, and let it collect the loot your squad creates.
Watch the clock
In the last minute, a lead is easier to keep than to build. If your squad is ahead, avoid risky fights; if it is behind, go for the opposing squad's biggest dragon.
Playing with friends
Invite friends from the game with an invite link: the lobby waits a little longer for them to arrive. Team Battle opens from level 3 with a few free matches, then unlocks for good with coins earned in play.